Amid all the rumors surrounding Microsoft’s DirectX platform, a collection of APIs used by developers primarily to build games for Microsoft’s services, the company has teased a new version that will be announced later this month (via Polygon).
Rumors of our demise have been greatly exaggerated… #DirectX12 is coming to #GDC http://t.co/cLyhBwnNav
— DirectX 12 (@DirectX12) March 5, 2014
Details of DirectX 12 will be unveiled on March 20 at the Game Developers Conference. Partners that will support this new suite of APIs include AMD, Intel, Nvidia and Qualcomm, according to the teaser page Microsoft has launched.
A description for the conference, where Windows Graphics’ development manager Anuj Gosalia will be speaking, sheds a bit more light on what direction Microsoft is moving towards for its refreshed DirectX platform:
For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet.
However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console.
The last major version of the platform, DirectX 11, was released for Windows in 2009.
Headline image via Robyn Beck/AFP/Getty Images
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