With Apple’s WatchKit tools landing for developers this morning, we’ve got a better look than ever before at how the upcoming Apple Watch will function. 9to5Mac discovered that third-party apps will require a connected iPhone to function, as the processing for them will be handled on the iPhone itself, with the Watch simply rendering the result. It’s not entirely clear what will happen to these apps if the iPhone disconnects as the user is interacting with them. Watch apps are installed to the device by “your existing app” on the iPhone. Even more surprising, the documentation points out that some...
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